A Go version of Robots/Chase.

Sacha Ligthert 84a9ee5c52 Refactored how robots are handled. Closes #3 2 rokov pred
.gitignore f91b585a0f Initial commit 2 rokov pred
LICENSE f91b585a0f Initial commit 2 rokov pred
README.md 1a21f7f145 Update the README.md with some ideas. 2 rokov pred
design.md 62f10f66d6 Added an initial `design.md` 2 rokov pred
game.go adefe7bd20 Disable trash debug for now. 2 rokov pred
go.mod 86e96a1062 Show at least something. It is a start. 2 rokov pred
go.sum 86e96a1062 Show at least something. It is a start. 2 rokov pred
main.go 86e96a1062 Show at least something. It is a start. 2 rokov pred
player.go a349d221f1 Bring movePlayer() in to line with the rest. 2 rokov pred
render.go 2e13d93a53 Fixes #4, additional debug 2 rokov pred
robots.go 84a9ee5c52 Refactored how robots are handled. Closes #3 2 rokov pred
trash.go 84a9ee5c52 Refactored how robots are handled. Closes #3 2 rokov pred
types.go 84a9ee5c52 Refactored how robots are handled. Closes #3 2 rokov pred

README.md

rowboz

A clone of the video game Chase/Robots written in Go. Primary goal is to deepen my knowledge and understanding of the Go programming language.

Gameplay

Technology

The tool will be written in Go exploring the following:

  • Deepening my knowledge of Go routines
  • Usage of channels
  • Localities
  • Interfaces
  • Generics (if possible)