A terminal version of Snake written in Go.

Sacha Ligthert 1f58fa5dbd For #1 split the gameplay loop up from the key processor. Non-blocking channels proof of concept. %!s(int64=2) %!d(string=hai) anos
README.md 40c16d3ea0 Initial commit %!s(int64=2) %!d(string=hai) anos
apple.go 9c1a9fc83d Splitting up functions, introducing the game director %!s(int64=2) %!d(string=hai) anos
design.md 650d06167d Simple design document to give myself direction. %!s(int64=2) %!d(string=hai) anos
game.go 1f58fa5dbd For #1 split the gameplay loop up from the key processor. Non-blocking channels proof of concept. %!s(int64=2) %!d(string=hai) anos
go.mod a2077ff2a8 Go things %!s(int64=2) %!d(string=hai) anos
go.sum a2077ff2a8 Go things %!s(int64=2) %!d(string=hai) anos
main.go 1f58fa5dbd For #1 split the gameplay loop up from the key processor. Non-blocking channels proof of concept. %!s(int64=2) %!d(string=hai) anos
render.go 9c1a9fc83d Splitting up functions, introducing the game director %!s(int64=2) %!d(string=hai) anos
snake.go 9c1a9fc83d Splitting up functions, introducing the game director %!s(int64=2) %!d(string=hai) anos

README.md

Snake

A little fun game to write during long low-interaction meeting.

Usage

Things

Compiling

go build .