A Go version of Robots/Chase.

Sacha Ligthert 85ca0b0f86 Better method comparing Position's. vor 2 Jahren
.gitignore f91b585a0f Initial commit vor 2 Jahren
LICENSE f91b585a0f Initial commit vor 2 Jahren
README.md 1a21f7f145 Update the README.md with some ideas. vor 2 Jahren
design.md 62f10f66d6 Added an initial `design.md` vor 2 Jahren
game.go adefe7bd20 Disable trash debug for now. vor 2 Jahren
go.mod 86e96a1062 Show at least something. It is a start. vor 2 Jahren
go.sum 86e96a1062 Show at least something. It is a start. vor 2 Jahren
main.go 86e96a1062 Show at least something. It is a start. vor 2 Jahren
player.go a349d221f1 Bring movePlayer() in to line with the rest. vor 2 Jahren
render.go 2e13d93a53 Fixes #4, additional debug vor 2 Jahren
robots.go 2c7c17e727 Change game-logic a bit. Reduces trash. Addresses #3 and #11. vor 2 Jahren
trash.go 85ca0b0f86 Better method comparing Position's. vor 2 Jahren
types.go 9aad81f7cd Kept editing until it was in a semi-playable. vor 2 Jahren

README.md

rowboz

A clone of the video game Chase/Robots written in Go. Primary goal is to deepen my knowledge and understanding of the Go programming language.

Gameplay

Technology

The tool will be written in Go exploring the following:

  • Deepening my knowledge of Go routines
  • Usage of channels
  • Localities
  • Interfaces
  • Generics (if possible)