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- package main
- func drawRobot(game *Game) {
- game.screen.SetContent(game.player.position.x, game.player.position.y, '+', nil, game.style)
- }
- func drawTrash(game *Game) {
- game.screen.SetContent(game.player.position.x, game.player.position.y, '*', nil, game.style)
- }
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