package game import ( "github.com/gdamore/tcell/v3" "github.com/gdamore/tcell/v3/color" ) func setStyles() Styles { var styleset Styles styleset.text = tcell.StyleDefault.Background(tcell.ColorReset).Foreground(tcell.ColorReset) styleset.sea = tcell.StyleDefault.Background(tcell.ColorReset).Foreground(color.Blue) styleset.ship = tcell.StyleDefault.Background(tcell.ColorReset).Foreground(color.DarkGrey) styleset.miss = tcell.StyleDefault.Background(tcell.ColorReset).Foreground(color.Orange) styleset.hit = tcell.StyleDefault.Background(tcell.ColorReset).Foreground(color.Red) styleset.incorrect = tcell.StyleDefault.Background(color.Red).Foreground(tcell.ColorReset) return styleset }